I’ve always noticed that people often find it difficult to Add Bots to their Counter Strike Server. And often, the very first question people ask me after following my is “How do I add Bots to my Server?” Well, here is a guide that will allow you to add bots to your Half-Life(Counter Strike) Dedicated Server in under 5 minutes!
It’s much more easier then it looks like!Requirements:. A Counter Strike Dedicated Server (Don’t have a server? Create your very Own Server using ). Metamod (If you don’t how to install metamod then don’t worry this problem is addressed )STEP 1: Ensure your current Counter Strike Server has metamod installed. If not don’t worry, here is how to create a server with metamod and pre-installed —STEP 2: Download PODBot Server plugin from here: and Extract it anywhere using.STEP 3: Open the extracted files.
If everything went well you will see a folder named podbot. Browse to your Server Directory, open the folder called cstrike and then open addons. Copy the podbot folder from the extracted files to the addons folder of your server.STEP 4: In the addons folder (inside the cstrike folder), Open the folder named metamod, open plugins.ini using or your favourite text editor and add this line at the end:win32 addons/podbot/podbotmm.dllSave and Exit.STEP 5:Open cstrike/addons/podbot and then open podbot.cfg using Notepad or your favorite text editor. Find pbpassword and change it to your desired password. Change pbminbotskill and pbmaxbotskill to your desired bot difficulty. Maximum bot difficulty is 100 and beware, bots of difficulty 100 are so fierce that they’ll hear you and headshot you through walls! Change pbmaxbots to a number suitable so that some slots remain for human players. Save and Exit.STEP 6: CONGRATULATIONS!
You have successfully installed and configured bots for you’re Counter Strike Server. In order too addbots simply open you’re Server Console and type pb fillserver to fill the server to it’s maximum bot capacity you defined earlier in STEP 5. To add Terrorists type: pb add t. To add Counter-Terrorists type: pb add ct. To Remove all bots type: pb removebots. To Fill Server to it’s maximum capacity: pb fillserverI Hope you find this guide easy to understand.
How To Add Bots In Cs 1.6 Using Console![]()
If not, you can ask me directly for help by messaging me on my Facebook page or my Google+ page and I will help you out in no time! You can also use the comments section below.
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TheNeXusCore wrote:Yes, you can take control of a bot in CS:GO if you were killed in classic mode. I don't have CS:GO (yet) but I believe Dan67 knows as he has the console version.thank you i know you can just dont know how and all i find is how to do it on p.c so not sure if you can do it on consoleYou're welcome and I too had difficulties in finding sufficient Youtube videos that display how to control bots in the console version.
I think it was 'A' but I'm not too sure about this.i found it finally got in a game with a bunch of bots its the x button but if the game is moving fast or no bots you can miss the fact that you can even do it thanks again for help. TheNeXusCore wrote:Yes, you can take control of a bot in CS:GO if you were killed in classic mode.
I don't have CS:GO (yet) but I believe Dan67 knows as he has the console version.thank you i know you can just dont know how and all i find is how to do it on p.c so not sure if you can do it on consoleYou're welcome and I too had difficulties in finding sufficient Youtube videos that display how to control bots in the console version. I think it was 'A' but I'm not too sure about this.i found it finally got in a game with a bunch of bots its the x button but if the game is moving fast or no bots you can miss the fact that you can even do it thanks again for helpYou're welcome!:).
Counter-Strike: Condition Zero Bot Commands and Navigation Mesh Editing. The Definitive Guide Counter-Strike: Condition ZeroBot Commands and Navigation Mesh Editing.The Definitive Guide Bot Commandsbotadd namebotaddt namebotaddct nameCauses a bot (with an optional 'name' contained in the ' BotProfile.db' bot personalities and skill levels database file) to be added to the game. ' botadd' will add a bot to the team specified by the ' botjointeam' CVar. ' botaddt' and ' botaddct' forces the bot to join a specific team.botkill name, allThis command takes either the name of a bot, or the keyword 'all' (causing all bots in the game to be killed).botkick name, allThis command takes either the name of a bot, or the keyword 'all' (causing all bots in the game to be kicked).botknivesonlybotpistolsonlybotsnipersonlybotallweaponsThese commands are shortcuts that set the ' botallow.' CVars accordingly.botdifficulty 0 - 3This CVar determines the difficulty of all newly created bots. 0 = easy, 1 = normal, 2 = hard, and 3 = expert (difficulty values higher than '3' are reset to '3'). Note that existing bots in the game will retain the difficulty setting that they were originally created with.botquota minimum number of botsSetting this CVar to a non-zero value will cause the given number of bots to be maintained in the game.
If a bot is kicked, a new bot will be added to maintain the quota. To disable the quota, set it to zero.botquotamatch ratioSets the ratio of the number of bots per human player (i.e. ' numberofbots = numberofhumanplayers.
botquotamatchratio'). As human players join or leave the server, the number of bots in the game will be adjusted accordingly. Note that this command overrides the ' botquota' command.botautovacate 0, 1Set to 1 to force bots to automatically leave the server to make room for human players (set to 0 to disable).botprefix stringThe given string will be prefixed to all subsequently added bot names. This is useful for 'clan-tagging' bots.botjointeam ct, t, anyDetermines which team the bots will join.botjoinafterplayer 0, 1If non-zero, the bots will wait to join the game until at least one human player has joined.botallowpistolsbotallowshotgunsbotallowsubmachinegunsbotallowriflesbotallowsnipersbotallowmachinegunsbotallowgrenadesbotallowshieldAll of the ' botallow' CVars can be either 0 or 1.
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If zero, the bots will not buy or use the given category of weapon.botallowrogues 0, 1If non-zero, allows bots to occasionally 'go rogue'.
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